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GTA 6 confirmed for 30 fps on all consoles, sparking fan backlash

GTA 6 confirmed for 30 fps on all consoles, sparking fan backlash

Rockstar Games has confirmed Grand Theft Auto 6 will target 30 frames per second on all current consoles, including the PS5 Pro. This confirmation, as reported by IGN and others, has created a division among the game's fans.

According to IGN, the PS5 Pro will get some exclusive visual upgrades like enhanced ray-traced shadows and PSSR upscaling, but will not offer a higher frame rate. The outlet notes that the game's dense world and complex NPC simulation likely push the consoles' CPUs to their limit, making a stable 60 fps target unfeasible.

Fan reaction, per IGN, is split. Some players understand the technical trade-off for a detailed world, while others are frustrated, especially those who purchased a PS5 Pro expecting a performance leap. Some fans have reportedly refunded pre-orders, vowing to wait for a future PC or next-gen console version that might support 60 fps.

In related news, Rockstar released a short new trailer to mark the start of pre-loads. IGN reports the 29-second clip shows new footage, including protagonists Lucia and Jason dancing in a nightclub, a scene with a SWAT team, and a party on a boat.

Pre-loading for the game is now live for digital pre-orders across PS5 and Xbox Series X|S. Push Square reports the game is the most pre-ordered digital title in PlayStation Store history, while IGN notes Take-Two's CEO said pre-orders are tracking "well above expectations."

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