GTA VI's Files Point to the PS5 Pro's Faster CPU Mode

Image credit: GameGPU
Grand Theft Auto VI looks set to use the PS5 Pro's high CPU frequency mode, going by metadata in the game's PlayStation 5 preload files. Dataminer Tex2 spotted the flag, and both GameGPU and LibertyCity have reported it. Neither Rockstar nor Sony has said anything about it.
The mode is a PS5 Pro option that each game chooses to switch on. It runs the console's eight-core Zen 2 processor at 3.85 GHz instead of the usual 3.5 GHz, roughly 10% more CPU headroom. GameGPU says the cost is a GPU clock about 1.5% lower.
Don't expect it to unlock 60 frames per second. In a game this heavy on simulation, doubling the frame rate would take far more than a tenth more processing power. Where it should help is keeping things steady when the processor is under the most strain: fast drives through busy Vice City traffic, big police shootouts, and pulling the world in from storage on the fly.
The same files list a 120Hz output mode and what looks like a newer version of PSSR, Sony's upscaler for the Pro. Whether any of that adds up to a higher frame rate option, like a 40fps mode, isn't clear from the data, and Rockstar hasn't detailed the PS5 Pro version.
GTA VI launches November 19 on PS5 and Xbox Series X|S.




