Marvel 1943 development reportedly 'close to done' after budget and vision cuts

Rumors swirled today that Marvel 1943: Rise of Hydra was dead, but studio leadership says that's not the case. According to Kotaku, Skydance executives told staff via Slack to ignore the cancellation chatter, calling it untrue.
That doesn't mean the game's development has been smooth sailing. Per Kotaku's report, the project is now "close to done," but that finish line has come at a heavy cost.
Sources told the outlet that Marvel 1943 is now "light on gameplay," with most action allegedly mapped to a single button and lacking "significant interactivity." The report also claims the title has gone well over budget.
As a result, the game's original vision has been "significantly" scaled back in terms of both content and length, IGN reports. The project, led by veteran writer Amy Hennig, was originally conceived as a game for Netflix before expanding to consoles and PC.
Kotaku's sources indicate the game is approaching an Alpha milestone this month. No official release date has been announced.



