Ubisoft plans to close Trials studio RedLynx, cuts 70 staff from Skull and Bones developer

Ubisoft is planning to close Finnish studio RedLynx, the longtime developer behind the popular Trials bike stunt series, and is cutting 70 staff from its Singapore studio, according to reports from IGN and VGC.
The closure of RedLynx, which Ubisoft acquired in 2011, would affect up to 52 employees, per IGN. VGC reports the studio was deemed unsustainable, as it is not currently working on a new project. The shutdown is currently a "proposal," as Finnish law requires negotiations before such a decision is finalized, Kotaku notes.
Meanwhile, Ubisoft Singapore, the developer of the pirate game Skull and Bones, is losing 70 positions. IGN reports this represents about a fifth of that studio's total headcount, leaving roughly 280 staff remaining. Ubisoft stated the Singapore studio "remains an important part of Ubisoft's global production organization."
The future of the Trials franchise is now in question. The last mainline release was Trials Rising in 2019, and RedLynx had shifted to a support role and mobile games development prior to the closure plans.
These cuts are part of a broader restructuring at Ubisoft aimed at creating a leaner operation focused on fewer games, as reported by IGN.



