

Blackwood
By day, you run a DVD store in 2012 New York. By night, you’re a ruthless assassin. BLACKWOOD is a cinematic third-person shooter with grounded melee combat, brutal takedowns, responsive gunplay, and a double life to manage.
very high confidence
What people are saying
Updated nightlyBlackwood is a messy, frustrating game that can't reconcile its cool concept with its execution. The gunplay feels solid and the takedowns are brutally satisfying, which makes the terrible enemy AI, broken cover system, and janky driving stand out even more. The DVD store half of the double-life premise is a neat idea that mostly just highlights how poorly the melee and hand-to-hand combat work. For a PC-exclusive from Attrito M7 Productions, it's a technical disaster, with performance issues and bugs constantly derailing the experience. If you can push through all that for the story, some people found it decent, but most felt it wasn't worth the price of admission.
Hype vs reality
Before release, then after.
From 96 pre-release reactions, locked on Sep 16, 2026. The audience score is built only from reactions since.
Sentiment split
Every qualifying reaction, weighted.
- Positive48%
- Mixed14%
- Negative39%
By aspect
What people scored, piece by piece.
How opinion moved
The Real Score, night by night.
Buzz
83 reactions over two weeks, counted by the day they were posted.
Where the signal came from
Volume and platform mix only.
Every figure on this page is analysis output from public posts and reviews.
Names and topics that came up
Mentions across all reactions, with the share that were positive. Anything mentioned fewer than twice never shapes the review.





